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Suggestion: fsync patches

Valve has some fsync patches with their latest kernel and proton version as disgussed here:

There are some patches that implements this function FUTEX_WAIT_MULTIPLE here:
with a correction here:

This is also implemented for TK-Glitch builds that Lutris uses for gamers:

I have successfully used the TK-Glitch patch for my own custom kernel, and with Proton 4.11 i get the "fsync: up and running" logline in my game log, so i would assume this works as intended.

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